Which Camp Should I Join? Picker Quiz
Answer three quick questions and we'll match you to the Old, New or Swamp Camp. There's no objectively best camp, so the quiz matches the one that fits how you like to play.
Each camp has its own pros and cons — the Old Camp is just the most common designated route, not a winner. The quiz weighs your playstyle against each camp's strengths rather than declaring an overall best.
Compare the three results
| Old Camp | New Camp | Swamp Camp | |
|---|---|---|---|
| You get matched if you want | Deep armor + pure melee or fire magic | A flexible build with water magic | Psionic magic, cheap alchemy, most dialogue |
| Paths | Guard or Magician of Fire | Mercenary or Water Mage | Templar / Brotherhood |
| Magic ceiling | 6th Circle | 6th Circle (Water) | Capped at 4th Circle |
| Watch out for | Long Guard trust chain | Lares may want 400 ore nuggets | Locks the 6th Circle later |
Once you commit to a camp, you forfeit the other camps' admission quests — so retake the quiz now, but decide in-game before you start the join chain.
Frequently asked questions
How does the camp picker work?
It asks three quick questions about your preferred playstyle — combat style, magic school and how much dialogue/roleplay you want — and matches you to the Old, New or Swamp Camp.
Is the quiz result the best camp?
There's no objectively best camp. The quiz matches the camp that fits your playstyle; the Old Camp is the most common route but not a winner.
Can I change camps after joining in-game?
No. Joining one camp forfeits the other camps' admission quests, so the choice is exclusive.
Want the full breakdown?
See the Which Camp Should You Join? page for a complete comparison of paths, magic, armor and join requirements.