Build Planner
Pick a class path, set your attributes and a weapon, and the planner checks whether you meet each requirement and shows your effective damage. It's built around the real weapon breakpoints and the mastery-before-stats rule, and it saves to your browser. New here? Read the build guide, then plan magic in runes & spells and fund it via trainers.
✓ Saved to this browser
Resulting build
- Total points spent
- 0
- Weapon req met?
- —
- Est. weapon damage
- —
- Effective DPS rating
- —
Preset builds to copy
Not sure where to start? Drop one of these into the planner and tweak from there — each is anchored to a weapon breakpoint and a camp-appropriate trainer.
| FighterPick | Fire Mage | Bow | |
|---|---|---|---|
| Primary attribute | Strength | Mana | Dexterity |
| First breakpoint | STR 30 → Longsword (40 dmg) | Circle 1 → Fire Bolt (20 mana) | DEX 55 → Bow of Diego (70 dmg) |
| Buy first | Melee mastery (Scatty) | Circle of Fire (Corristo) | Bow training (Cavalorn) |
| Mid-game goal | STR 55 → Kalom's Sword (70) | Fireball (50 mana) | DEX 73 → War Bow 05 (88) |
| End goal | STR 95 → Claw of Beliar (110) | Late-game Circle spells | DEX 80 → Crossbow 04 (120) |
Whatever preset you load, buy the weapon-mastery tier before stacking attribute points — a Trained fighter with 30 Strength out-damages an Untrained one with 50. The planner reflects that, so don't overshoot a breakpoint you don't need.