Boss Guide — Every Boss & How to Beat Them
The boss roster runs from the Minecrawler Queen (Ch2) through golems, trolls and the undead-orc guardians up to the Sleeper (Ch6). The hardest aren't the highest-HP — the Troll (1000 HP) and the Varrag-class undead orcs (1000 HP / 8000 XP) punish bad armor, while the Sleeper can't be out-DPS'd at all. Need the build first? See best weapons, the bestiary and the walkthrough.
Boss roster & stats
Sort by HP to gauge raw bulk, or by difficulty to plan your order. Note the gap between bulk and threat: the Fire Golem has only 150 HP but a brutal pattern, while the Minecrawler Queen can be skipped entirely.
| Boss | HP | XP | Location / Chapter | Weakness / approach | Difficulty |
|---|---|---|---|---|---|
| Minecrawler Queen | 400 | 2000 | Abandoned Mine — Ch2 | Hit-and-run / Orc Hammer | Hard |
| Shadowbeast | 200 | 400 | Late wilderness | Patience over greed | Hard |
| Bridge Golem | 250 | 500 | Xardas' tower path — Ch4 | Match element / blunt | Hard |
| Fire Golem | 150 | 1000 | Wilderness ruins | Ball Lightning / blunt I-frames | Hard |
| Ice Golem | 150 | 1000 | Wilderness ruins | Match element / heavy spell | Hard |
| Stone Golem | 600 | 1000 | North ruins | Blunt — Orc Hammer / Stonebreaker | Very Hard |
| Young Troll | 600 | 1000 | Wilderness | Kite / strafe melee | Very Hard |
| Troll | 1000 | 2000 | Wilderness | Kite / strafe + heavy armor | Very Hard |
| Varrag-class Undead Orc | 1000 | 8000 | Sleeper Temple — Ch6 | Heavy armor / Master 2H | Brutal |
| Grash Varrag Arushat | 300 | 10000 | Sleeper Temple — Ch6 | Heavy armor / Master 2H | Brutal |
| The Sleeper | 1000 | — | Orc Temple — Ch6 | Eye of Innos → Uriziel | Final |
Boss-tier threat table
The set-piece bosses above are curated. This table is data-driven: every creature in the bestiary with 200+ HP — the heavy hitters you'll treat like mini-bosses out in the world. Sorted strongest first; sort or filter by any column.
| Creature | Type | HP | XP |
|---|---|---|---|
| Sleeper | demon | 1000 | 0 |
| Troll | beast | 1000 | 2000 |
| Varrag Hashor | undead | 1000 | 8000 |
| Varrag Kasorg | undead | 1000 | 8000 |
| Varrag Ruuushk | undead | 1000 | 8000 |
| Varrag Unhilqt | undead | 1000 | 8000 |
| Stone Golem | magical | 600 | 1000 |
| Young Troll | beast | 600 | 1000 |
| Temple Guardian | undead | 412 | 250 |
| Demon Lord | demon | 400 | 1000 |
| High Temple Guardian | undead | 400 | 400 |
| Minecrawler Queen | beast | 400 | 2000 |
| Grash Varrag Arushat | undead | 300 | 10000 |
| Orc Temple Warrior | orc | 300 | 400 |
| Skeleton | undead | 300 | 250 |
| Skeleton Mage | undead | 300 | 500 |
| Skeleton Scout | undead | 300 | 250 |
| Skeleton Stonehenge | undead | 300 | 250 |
| Skeleton Warrior | undead | 300 | 300 |
| Swamp Shark | beast | 300 | 400 |
| Temple Minecrawler | beast | 300 | 250 |
| Xardas Demon | demon | 300 | 500 |
| Apocalyptic Templar | human | 250 | 1000 |
| Bridge Golem | magical | 250 | 500 |
| Fanatic Templar | human | 250 | 500 |
| Lesser Demon | demon | 250 | 600 |
| Orc Clan Warrior | orc | 250 | 350 |
| Possessed Novice | human | 250 | 300 |
| Stonehenge Guardian | undead | 250 | 1500 |
| Zombie | undead | 250 | 200 |
| Orc Warrior | orc | 230 | 300 |
| Orc Fighter | orc | 210 | 250 |
| Fire Lizard | beast | 200 | 200 |
| Harpy | beast | 200 | 200 |
| Minecrawler Warrior | beast | 200 | 200 |
| Orc Hunter | orc | 200 | 200 |
| Orc Hunter Cemetery | orc | 200 | 180 |
| Orc Shaman | orc | 200 | 500 |
| Orc Slave | orc | 200 | 150 |
| Razor | beast | 200 | 200 |
| Shadowbeast | beast | 200 | 400 |
Difficulty tier list
Where each fight sits once you know the trick. The Final tier is its own thing — the Sleeper is a scripted vulnerability fight, not a damage race.
The Sleeper
Varrag Undead OrcMinecrawler Queen
- 1
Dodge the spit
She opens at range with a spit attack — strafe out of it before you close.
💡 Don't sprint straight in; her spit tracks.
- 2
Dodge inside her forward sweep
Roll into the first hit of her 3-hit combo so the other two whiff past you.
💡 Inside, not away — distance lets all three land.
- 3
Dodge the right swipe, then wait
Sidestep the right swipe and wait out the rest of her combo without committing.
- 4
Land one strong hit, back off
Punish with a single heavy swing, then retreat to reset. Repeat until she drops.
You don't have to kill her — the objective is the eggs scattered around the arena. Grab them while she's mid-combo and leave. If you do want the 2000 XP, the Orc Hammer's speed and damage trivialize the whole pattern.
Golems
- 1
Read the Arcanum Golem books
"Arcanum Golem Vol I & II" in the Water Mage library spell out each golem's weakness before you engage.
- 2
Stone golem → blunt
Hit it with a hammer — Orc Hammer or Stonebreaker. Edge weapons barely scratch it.
💡 Same rule as skeletons: blunt beats stone.
- 3
Fire golem → Ball Lightning
One full charge plus one half charge is a clean KO. No magic? Use blunt I-frame swings instead.
💡 Don't block the fire golem — swing through its attack with I-frames.
- 4
Ice / non-stone → match the element
Non-stone golems need a beefy elemental spell that matches their damage type.
The Bridge Golems (250 HP) guard the path to Xardas' tower in Chapter 4 — you can't skip them, so bring a blunt weapon or your elemental runes before you start the climb.
Trolls
- 1
Kite if you can
Ranged is the safest answer — a bow or runes whittle 1000 HP down while you keep distance.
- 2
Melee: hit, strafe left
If you must brawl, land a hit then immediately strafe left out of its swing.
- 3
Hit, strafe right, repeat
Mirror the pattern — hit, strafe right — and never stand still long enough to eat a full swing.
💡 A single troll hit through light armor can one-shot you.
Trolls demand heavy armor and perfect timing. With 1000 HP on the adult and 2000 XP on the line, an underleveled melee attempt is a reload — kite it instead until your gear catches up.
The Sleeper
- 1
Clear the temple guardians
The Varrag-class undead orcs (1000 HP / 8000 XP) and Grash Varrag Arushat block the way in — bring heavy armor and a Master 2H.
- 2
Activate the Eye of Innos
This is not a raw-DPS fight. Use the Eye of Innos to expose the Sleeper's vulnerability — without it, nothing lands.
💡 Damage means nothing until the Eye opens its weakness.
- 3
Banish it with Uriziel
Only the sword Uriziel can banish the Avatar of Beliar. One form, one final encounter — everything you've built toward.
Hammering the Sleeper with your best weapon does nothing on its own. The fight is gated behind the temple item: Eye of Innos to expose, Uriziel to banish. Read the Chapter 6 walkthrough for the exact endgame route and the endings it unlocks.
Sleeper & boss FAQ
How do I beat the Sleeper?
You can't out-damage it. Activate the Eye of Innos to expose its vulnerability, then banish it with the sword Uriziel. Both are required temple items — without them, your hits do nothing.
What is the hardest boss?
By raw threat, the Varrag-class undead orcs (1000 HP / 8000 XP) and the adult Troll (1000 HP) punish bad gear hardest. The Sleeper is its own category — a scripted vulnerability fight rather than a DPS check.
Can I skip the Minecrawler Queen?
Yes. The objective is the eggs around her arena, not her death. Grab them mid-combo and leave, or use the Orc Hammer to take the 2000 XP if you want the kill.
Which weapon beats stone golems?
Blunt. The Orc Hammer or Stonebreaker work; edged weapons barely dent stone. Read "Arcanum Golem Vol I & II" in the Water Mage library for every golem's weakness.

