Quick answer

The whole game takes place in the Valley of Mines — a penal mining colony sealed under a magic Barrier. Every camp, mine and ruin is a marker on the map below: toggle the marker types and pan to plan your route.

Valley of Mines — toggle markers:
Map of the Valley of Mines

Drag to pan · scroll to zoom · hover a marker for details

3 camps
3 mine locations
~20% larger than original
0 minimap
📜Why the valley is sealed

King Rhobar II needs magic ore for his war against the Orcs. His mages raised a dome over the colony to keep the convicts in — but the spell slipped, leaving the prisoners in control and the valley cut off under the Barrier.

Key areas of the colony

Old Camp castle entrance

Old Camp

Camp

The fortified heart of the ore trade, run by the Ore Barons. The most common route for new arrivals.

Type Camp
Controls The ore trade
Faction Ore Barons
Travelling to the New Camp

New Camp

Camp

Home of the free miners and the Water Mages who want the Barrier torn down.

Type Camp
Goal Destroy the Barrier
Faction Free miners + Water Mages
Path to the Swamp Camp

Swamp Camp

Camp

The Sect's settlement in the marshes, devoted to the Sleeper.

Type Camp
Believes in The Sleeper
Faction The Sect / Brotherhood
The colony and its mines

The mines

Resource

Three confirmed mine locations supply the colony's magic ore: the Old Mine to the northwest, the Free Mine, and an abandoned mine.

Old Mine Northwest
Free Mine Beyond orc territory
Abandoned mine Disused

📜 3 mine locations are confirmed in the remake.

The colony wilderness near the Sleeper's temple

Temple of the Sleeper

Boss arena

The ruin at the heart of the colony where the Sleeper is fought — the site of the game's finale.

Type Ruin / temple
Houses The Sleeper (final boss)

Every location in the valley

The full gazetteer of named places — camps, mines, ruins, towers and landmarks — sortable by name or by which map they appear on.

All 21 named locations in the Valley of Mines
LocationMap
Abandoned Minemines
Exchange Zonecolony
Free Minemines
Goblin Cavecolony
Mountain Fortresscolony
New Campcolony
Old Campcolony
Old Camp Castlecolony
Old Castlecolony
Old Minemines
Orc Cemeterycolony
Orc Citycolony
Ruins Above the Swamp Campcolony
Silas Pubcolony
Sleepers Templetemple
Stonehengecolony
Sunken Towercolony
Swamp Campcolony
Troll Canyoncolony
Valley of Minescolony
Xardas Towercolony

Regions index

The valley is divided into 15 broader regions used by in-game maps and quest directions.

All 15 regions
Region
Exchange
Faction Camps
Free Mine
LEGAL
Mountain Fort
NAVIGATE
Nebel Tower
New Camp
Old Camp
Old Castle
Old Mine
Swamp Camp
Temple of the Magicians of Fire
Valley of Mines
Wilderness & Dungeons
💡Getting in-game maps

You don't have to rely on memory: buy the Map of the Colony and the Map of the Old Camp from Graham to fill in your bearings.

Frequently asked questions

How big is the map in Gothic 1 Remake?

The map is about 20% larger than the original Gothic.

Is there a minimap?

No. The remake has no minimap — use the in-game maps and landmarks to navigate.

Where are the mines?

There are three confirmed mine locations: the Old Mine to the northwest, the Free Mine, and an abandoned mine.

Where can I buy a map in-game?

Graham sells the Map of the Colony and the Map of the Old Camp.

Why is the valley sealed off?

King Rhobar II needs magic ore for his war against the Orcs, so his mages raised a Barrier dome over the colony to keep the convicts in — but the spell slipped out of their control.

Where to go next